weatherless...................96.95893% offense.......................47.17978% hyperoffense..................25.63991% balance.......................23.48003% batonpass..................... 7.44789% dragmag....................... 6.85981% voltturn...................... 6.09929% monotype...................... 4.09289% semistall..................... 2.33837% trapper....................... 2.14578% rain.......................... 1.52796% stall......................... 1.36190% monobug....................... 1.17680% sand.......................... 1.05908% monoelectric.................. 1.00469% monorock...................... 0.95228% sandstall..................... 0.84549% monoghost..................... 0.70981% monopsychic................... 0.47174% sun........................... 0.46971% monodragon.................... 0.41846% choice........................ 0.39454% rainoffense................... 0.27479% monoground.................... 0.24341% monoflying.................... 0.24150% mononormal.................... 0.22347% sunoffense.................... 0.18041% multiweather.................. 0.10700% trickroom..................... 0.10564% hail.......................... 0.09230% sandoffense................... 0.06109% monowater..................... 0.05894% monopoison.................... 0.05527% monosteel..................... 0.04256% monodark...................... 0.03281% monograss..................... 0.03052% monoice....................... 0.02645% monofighting.................. 0.02049% fear.......................... 0.00590% monofire...................... 0.00128% hailoffense................... 0.00088% monofairy..................... 0.00018% tailwind...................... 0.00012% rainstall..................... 0.00001% sunstall...................... 0.00000% hailstall..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.483) | -3.0| |### -2.0|##### |############# -1.0|############################# |############################ 0.0|############################## |############ +1.0|#### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.78%