weatherless...................96.56174% offense.......................51.34035% balance.......................30.71621% hyperoffense..................13.23641% dragmag.......................10.43873% voltturn...................... 7.48544% batonpass..................... 3.78720% monotype...................... 3.04734% semistall..................... 2.67211% stall......................... 2.03492% sand.......................... 1.97702% monobug....................... 1.90292% monorock...................... 1.87191% sandstall..................... 1.70838% rain.......................... 1.42127% trapper....................... 1.21812% monoghost..................... 0.46869% choice........................ 0.41368% monoelectric.................. 0.29056% monodragon.................... 0.27408% monopsychic................... 0.20911% sandoffense................... 0.10765% monoground.................... 0.09990% rainoffense................... 0.09813% sun........................... 0.06072% trickroom..................... 0.04924% monoflying.................... 0.04311% mononormal.................... 0.02496% multiweather.................. 0.02384% sunoffense.................... 0.02264% monoice....................... 0.02008% monosteel..................... 0.00799% monograss..................... 0.00753% monodark...................... 0.00458% monowater..................... 0.00420% monofighting.................. 0.00413% hail.......................... 0.00309% monopoison.................... 0.00055% fear.......................... 0.00028% monofire...................... 0.00003% hailoffense................... 0.00001% monofairy..................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.234) | -3.0| |# -2.0|# |##### -1.0|############# |###################### 0.0|############################## |########## +1.0|#### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.12%