weatherless...................70.18893% offense.......................51.86828% hyperoffense..................23.44754% balance.......................19.53457% sun...........................18.12572% rain..........................13.14412% monotype...................... 9.31109% multiweather.................. 7.26891% batonpass..................... 7.08352% sand.......................... 3.92587% semistall..................... 3.16549% sunoffense.................... 2.32349% hail.......................... 2.04582% stall......................... 1.98411% mononormal.................... 1.79535% monoflying.................... 1.19456% rainoffense................... 1.06414% monobug....................... 1.05769% monowater..................... 0.84368% voltturn...................... 0.76038% monopsychic................... 0.71999% choice........................ 0.61088% monofighting.................. 0.54189% monodark...................... 0.53628% monoghost..................... 0.52225% sandoffense................... 0.51160% monopoison.................... 0.51047% monosteel..................... 0.50514% monofire...................... 0.45522% monodragon.................... 0.42689% monoelectric.................. 0.36631% monograss..................... 0.35901% dragmag....................... 0.35761% monofairy..................... 0.33517% monorock...................... 0.31694% hailoffense................... 0.29002% monoice....................... 0.26477% monoground.................... 0.24177% trickroom..................... 0.21176% trapper....................... 0.17109% tailwind...................... 0.16071% sunstall...................... 0.14304% sandstall..................... 0.12537% rainstall..................... 0.05273% hailstall..................... 0.01262% gravity....................... 0.00869% tricksand..................... 0.00757% swagplay...................... 0.00645% tricksun...................... 0.00617% allweather.................... 0.00533% fear.......................... 0.00224% trickrain..................... 0.00112% trickhail..................... 0.00084% Stalliness (mean: -0.447) -3.0|# |# -2.0|### |########### -1.0|######################### |############################## 0.0|###################### |########## +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%