weatherless...................67.08741% offense.......................50.94643% hyperoffense..................23.94219% sun...........................20.92535% balance.......................19.34594% rain..........................14.81671% multiweather.................. 8.37769% monotype...................... 8.02346% batonpass..................... 6.76154% sand.......................... 3.88861% semistall..................... 3.52561% sunoffense.................... 2.79428% stall......................... 2.23982% hail.......................... 1.82139% mononormal.................... 1.32531% rainoffense................... 1.19304% monoflying.................... 1.11610% monobug....................... 1.04995% voltturn...................... 0.77404% monowater..................... 0.72844% monopsychic................... 0.58169% choice........................ 0.56020% monoghost..................... 0.54002% monodark...................... 0.48813% monopoison.................... 0.48000% monofighting.................. 0.46716% sandoffense................... 0.45880% monosteel..................... 0.41386% monodragon.................... 0.40099% dragmag....................... 0.39739% monofire...................... 0.37515% monofairy..................... 0.28163% monograss..................... 0.28139% monoelectric.................. 0.27929% hailoffense................... 0.26017% monoice....................... 0.22316% monorock...................... 0.21926% trickroom..................... 0.21882% sunstall...................... 0.21312% monoground.................... 0.21043% trapper....................... 0.16210% sandstall..................... 0.16015% tailwind...................... 0.15877% rainstall..................... 0.07184% gravity....................... 0.01031% hailstall..................... 0.00931% tricksun...................... 0.00718% swagplay...................... 0.00630% tricksand..................... 0.00612% fear.......................... 0.00232% trickrain..................... 0.00155% allweather.................... 0.00086% trickhail..................... 0.00053% Stalliness (mean: -0.441) -3.0|# |# -2.0|### |############ -1.0|########################## |############################## 0.0|###################### |########## +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.88%