weatherless...................77.39654% balance.......................37.29465% offense.......................35.37448% hyperoffense..................17.60587% sun...........................11.55504% rain.......................... 9.65083% voltturn...................... 9.02760% semistall..................... 7.46574% monotype...................... 6.75141% multiweather.................. 3.77569% batonpass..................... 3.43110% sand.......................... 2.79107% hail.......................... 2.44414% monopsychic................... 2.41460% stall......................... 2.25927% monobug....................... 1.13018% sunoffense.................... 0.94602% monoghost..................... 0.88674% mononormal.................... 0.87523% monopoison.................... 0.66898% rainoffense................... 0.60757% monograss..................... 0.54504% choice........................ 0.51459% monodragon.................... 0.40227% monofire...................... 0.33565% sandoffense................... 0.31035% monosteel..................... 0.30801% hailoffense................... 0.28091% monoground.................... 0.27964% monoflying.................... 0.21791% sunstall...................... 0.20690% monowater..................... 0.19944% monorock...................... 0.17456% monofairy..................... 0.14408% trickroom..................... 0.14082% monoelectric.................. 0.11940% rainstall..................... 0.11160% monofighting.................. 0.09996% fear.......................... 0.09693% dragmag....................... 0.08997% sandfear...................... 0.08952% hailfear...................... 0.08952% monodark...................... 0.07437% monoice....................... 0.06108% trapper....................... 0.05931% sandstall..................... 0.00909% hailstall..................... 0.00389% gravity....................... 0.00246% Stalliness (mean: -0.118) -3.0|# |# -2.0|## |############ -1.0|################## |######################### 0.0|############################## |########################### +1.0|############# |###### +2.0|## | more negative = more offensive, more positive = more stall one # = 0.73%