weatherless...................72.52207% balance.......................45.69478% offense.......................26.12486% sun...........................16.84594% hyperoffense..................16.07640% voltturn......................13.94032% semistall..................... 9.63830% rain.......................... 8.46955% multiweather.................. 5.68693% sand.......................... 3.97412% hail.......................... 3.87525% monotype...................... 2.85474% stall......................... 2.46566% batonpass..................... 1.26722% monopoison.................... 0.85819% monopsychic................... 0.84749% monograss..................... 0.64512% sandoffense................... 0.58619% trickroom..................... 0.53565% monodragon.................... 0.44975% choice........................ 0.37465% rainstall..................... 0.34354% monoground.................... 0.31397% sunoffense.................... 0.30809% mononormal.................... 0.27979% sunstall...................... 0.20000% monosteel..................... 0.19372% monoghost..................... 0.16783% hailoffense................... 0.08660% rainoffense................... 0.08435% monowater..................... 0.05477% dragmag....................... 0.03836% monobug....................... 0.02780% monofire...................... 0.01234% monoflying.................... 0.00856% monorock...................... 0.00747% monoelectric.................. 0.00593% monodark...................... 0.00061% monoice....................... 0.00045% trapper....................... 0.00025% monofairy..................... 0.00017% monofighting.................. 0.00006% fear.......................... 0.00000% gravity....................... 0.00000% sandfear...................... 0.00000% sandstall..................... 0.00000% hailfear...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.039) -3.0| | -2.0|# |########## -1.0|############ |################ 0.0|############################## |########################### +1.0|############## |####### +2.0|## | more negative = more offensive, more positive = more stall one # = 0.84%