weatherless...................75.09081% balance.......................40.43256% hyperoffense..................25.19851% voltturn......................17.54346% offense.......................16.66475% semistall.....................14.33611% sun...........................13.83535% sand.......................... 6.24437% rain.......................... 5.12220% multiweather.................. 4.01648% hail.......................... 3.72375% stall......................... 3.36807% monotype...................... 1.91189% batonpass..................... 1.40422% rainstall..................... 0.90613% monopsychic................... 0.88152% sandoffense................... 0.74457% monoground.................... 0.45985% monodragon.................... 0.45852% choice........................ 0.45547% sunstall...................... 0.40818% monopoison.................... 0.28836% monosteel..................... 0.15873% sunoffense.................... 0.15498% monograss..................... 0.15207% mononormal.................... 0.09339% hailoffense................... 0.04804% monoghost..................... 0.02740% trickroom..................... 0.01275% monowater..................... 0.00934% rainoffense................... 0.00662% dragmag....................... 0.00288% monobug....................... 0.00252% monorock...................... 0.00086% monofire...................... 0.00028% monoflying.................... 0.00011% monoelectric.................. 0.00009% monodark...................... 0.00001% monofairy..................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% monofighting.................. 0.00000% fear.......................... 0.00000% gravity....................... 0.00000% sandfear...................... 0.00000% sandstall..................... 0.00000% hailfear...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.038) -3.0| | -2.0|# |########## -1.0|############################## |################ 0.0|########################## |############################## +1.0|######################## |############## +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%