sun...........................59.19284% offense.......................40.15820% rain..........................28.50049% weatherless...................27.80913% balance.......................24.04845% hyperoffense..................17.99417% multiweather..................17.40285% stall......................... 9.85039% semistall..................... 7.94879% sunoffense.................... 7.68368% sunstall...................... 3.08158% rainoffense................... 2.09602% sand.......................... 1.37242% rainstall..................... 0.96441% hail.......................... 0.59386% dragmag....................... 0.43484% voltturn...................... 0.42473% monotype...................... 0.40356% trickroom..................... 0.28226% tricksun...................... 0.16817% sandstall..................... 0.15655% sandoffense................... 0.09760% monosteel..................... 0.08277% hailoffense................... 0.08062% monopsychic................... 0.05573% choice........................ 0.05269% monowater..................... 0.05217% monofighting.................. 0.04043% trickrain..................... 0.03781% monobug....................... 0.03494% monoghost..................... 0.02450% monoflying.................... 0.01977% monodragon.................... 0.01937% gravity....................... 0.01770% monofire...................... 0.01715% monopoison.................... 0.01541% monoelectric.................. 0.01492% tailwind...................... 0.01317% mononormal.................... 0.01247% trapper....................... 0.01229% monoground.................... 0.01057% tricksand..................... 0.01015% monofairy..................... 0.01009% monorock...................... 0.00911% monodark...................... 0.00847% monograss..................... 0.00587% monoice....................... 0.00185% fear.......................... 0.00000% Stalliness (mean: -0.025) -2.0|### |########### -1.0|############################ |############################## 0.0|######################## |############### +1.0|############ |####### +2.0|### |#### +3.0|### more negative = more offensive, more positive = more stall one # = 0.71%