weatherless...................96.38491% offense.......................41.44424% hyperoffense..................28.32171% balance.......................21.52334% monotype...................... 7.92602% semistall..................... 4.40112% stall......................... 4.30960% sand.......................... 2.04991% monosteel..................... 1.30973% monodragon.................... 0.80456% hail.......................... 0.80112% mononormal.................... 0.80036% monowater..................... 0.78202% monobug....................... 0.71132% monoelectric.................. 0.68973% monorock...................... 0.67655% monoflying.................... 0.67120% monoghost..................... 0.65343% monopsychic................... 0.62745% sun........................... 0.60949% monofighting.................. 0.59172% monograss..................... 0.56287% monofairy..................... 0.54166% monodark...................... 0.46829% monoground.................... 0.44040% monofire...................... 0.43161% monopoison.................... 0.39454% monoice....................... 0.32557% sandoffense................... 0.28067% rain.......................... 0.25106% sunoffense.................... 0.16011% multiweather.................. 0.08445% sandstall..................... 0.07528% hailoffense................... 0.07184% rainoffense................... 0.04700% dragmag....................... 0.01796% sunstall...................... 0.01509% rainstall..................... 0.00917% hailstall..................... 0.00764% batonpass..................... 0.00688% trickroom..................... 0.00172% voltturn...................... 0.00096% Stalliness (mean: -0.376) |# -2.0|#### |################## -1.0|############################## |############################ 0.0|##################### |################ +1.0|######## |#### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.75%