weatherless...................96.48653% offense.......................42.88798% hyperoffense..................28.07770% balance.......................21.39942% monotype...................... 5.77451% semistall..................... 4.02007% stall......................... 3.61484% sand.......................... 2.04574% monosteel..................... 0.91092% hail.......................... 0.72352% monodragon.................... 0.61469% monowater..................... 0.59647% sun........................... 0.58924% monobug....................... 0.54362% mononormal.................... 0.53387% monoflying.................... 0.48335% monoelectric.................. 0.45830% monorock...................... 0.45694% monoghost..................... 0.45661% monofighting.................. 0.41749% monograss..................... 0.41337% monopsychic................... 0.41247% monofairy..................... 0.39606% monofire...................... 0.32547% monoground.................... 0.32018% monodark...................... 0.31990% sandoffense................... 0.28223% monopoison.................... 0.27500% monoice....................... 0.23661% rain.......................... 0.23629% sunoffense.................... 0.15011% multiweather.................. 0.06949% hailoffense................... 0.06663% sandstall..................... 0.05842% rainoffense................... 0.04605% dragmag....................... 0.01750% sunstall...................... 0.01476% hailstall..................... 0.00685% rainstall..................... 0.00612% batonpass..................... 0.00494% trickroom..................... 0.00100% voltturn...................... 0.00059% Stalliness (mean: -0.399) |# -2.0|#### |################# -1.0|############################## |############################ 0.0|#################### |############### +1.0|####### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.78%