weatherless...................97.12012% offense.......................39.66949% hyperoffense..................30.66936% balance.......................22.81494% semistall..................... 4.67723% sand.......................... 2.35908% stall......................... 2.16898% monotype...................... 2.15391% sandoffense................... 0.39090% monosteel..................... 0.32540% monodragon.................... 0.30085% monofairy..................... 0.29159% monowater..................... 0.24908% hail.......................... 0.23508% rain.......................... 0.18478% rainoffense................... 0.16901% mononormal.................... 0.16189% monoghost..................... 0.16094% monorock...................... 0.15805% sun........................... 0.15158% monopsychic................... 0.14177% monofire...................... 0.12813% monobug....................... 0.12571% monoflying.................... 0.11482% monodark...................... 0.10774% monoground.................... 0.10515% monofighting.................. 0.10444% monoice....................... 0.08689% monograss..................... 0.08523% monoelectric.................. 0.06907% monopoison.................... 0.05728% multiweather.................. 0.04195% sunoffense.................... 0.03809% sandstall..................... 0.00580% batonpass..................... 0.00201% hailstall..................... 0.00159% rainstall..................... 0.00044% dragmag....................... 0.00016% sunstall...................... 0.00006% hailoffense................... 0.00004% voltturn...................... 0.00000% trickroom..................... 0.00000% Stalliness (mean: -0.414) | -2.0|## |####################### -1.0|######################## |############################## 0.0|################## |############### +1.0|######### |#### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.78%