weatherless...................81.48844% offense.......................47.91461% balance.......................33.89010% hyperoffense..................10.83218% sand.......................... 7.35323% sun........................... 5.67306% semistall..................... 4.70449% rain.......................... 4.64519% monotype...................... 4.35857% hail.......................... 2.80688% stall......................... 2.65863% multiweather.................. 1.93714% trickroom..................... 0.91915% monopsychic................... 0.79067% sandoffense................... 0.77090% choice........................ 0.74125% monowater..................... 0.50405% sunoffense.................... 0.41510% monoice....................... 0.38545% monoelectric.................. 0.36568% monofairy..................... 0.34592% monodragon.................... 0.28662% monofire...................... 0.27673% monorock...................... 0.24708% monograss..................... 0.22732% tailwind...................... 0.20755% monobug....................... 0.17790% monosteel..................... 0.17790% monoghost..................... 0.17790% monoflying.................... 0.17790% rainoffense................... 0.16802% monodark...................... 0.12848% mononormal.................... 0.11860% rainstall..................... 0.10872% monofighting.................. 0.09883% hailstall..................... 0.06918% batonpass..................... 0.05930% sandstall..................... 0.04942% hailoffense................... 0.04942% sunstall...................... 0.03953% monopoison.................... 0.03953% monoground.................... 0.03953% tricksun...................... 0.03953% voltturn...................... 0.01977% dragmag....................... 0.00988% Stalliness (mean: -0.126) -2.0|# |## -1.5|##### |######### -1.0|############### |###################### -0.5|############################## |########################## 0.0|############################# |######################## +0.5|################### |######### +1.0|######## |### +1.5|### |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%