weatherless...................80.91558% offense.......................48.13513% balance.......................33.64279% hyperoffense..................11.54632% sand.......................... 7.86670% sun........................... 5.76200% rain.......................... 4.79728% semistall..................... 4.23755% monotype...................... 3.79263% hail.......................... 2.70499% stall......................... 2.43822% multiweather.................. 2.01122% trickroom..................... 1.22932% sandoffense................... 0.96752% choice........................ 0.94046% monopsychic................... 0.70999% sunoffense.................... 0.47834% monowater..................... 0.46917% monoice....................... 0.37894% monoelectric.................. 0.35226% monofire...................... 0.24065% monofairy..................... 0.23664% monorock...................... 0.23067% monodragon.................... 0.22920% monoflying.................... 0.19830% tailwind...................... 0.19016% monograss..................... 0.16400% monosteel..................... 0.15873% monoghost..................... 0.14308% rainoffense................... 0.14272% monodark...................... 0.13247% monofighting.................. 0.11153% rainstall..................... 0.10608% mononormal.................... 0.08350% monobug....................... 0.06979% hailstall..................... 0.06079% sunstall...................... 0.05219% batonpass..................... 0.05005% tricksun...................... 0.04426% hailoffense................... 0.04276% sandstall..................... 0.03625% monoground.................... 0.03170% monopoison.................... 0.02422% voltturn...................... 0.01288% dragmag....................... 0.00751% Stalliness (mean: -0.151) -2.0|# |# -1.5|##### |########## -1.0|################ |###################### -0.5|############################## |######################## 0.0|############################# |######################## +0.5|################### |######## +1.0|######## |## +1.5|## |## +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.48%