weatherless...................55.77441% offense.......................42.19923% balance.......................35.03259% rain..........................29.45657% sun...........................21.23069% hyperoffense..................14.75485% voltturn......................10.46479% multiweather.................. 8.97690% semistall..................... 5.08360% stall......................... 2.92972% sunoffense.................... 2.90846% rainoffense................... 2.36999% monotype...................... 2.33102% trickroom..................... 1.48434% hail.......................... 1.38869% sand.......................... 1.16905% choice........................ 0.80062% monoelectric.................. 0.52784% rainstall..................... 0.43928% monodragon.................... 0.38614% trickrain..................... 0.27278% monofighting.................. 0.27278% hailoffense................... 0.18776% monowater..................... 0.16650% monoflying.................... 0.13816% monobug....................... 0.12399% monograss..................... 0.12045% monodark...................... 0.11336% monosteel..................... 0.10982% sunstall...................... 0.10628% monopsychic................... 0.09919% mononormal.................... 0.09919% monorock...................... 0.08856% monofairy..................... 0.08502% monoghost..................... 0.07794% monofire...................... 0.06731% sandoffense................... 0.05668% dragmag....................... 0.05314% monoice....................... 0.05314% tricksun...................... 0.04960% gravity....................... 0.03897% sandstall..................... 0.03897% monoground.................... 0.03543% tailwind...................... 0.03188% monopoison.................... 0.01063% hailstall..................... 0.00709% tricksand..................... 0.00709% Stalliness (mean: -0.130) -2.0|### |######### -1.0|#################### |############################ 0.0|############################## |######################### +1.0|########## |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%