weatherless...................48.51281% balance.......................45.25722% rain..........................40.11471% offense.......................28.46914% sun...........................22.51844% voltturn......................20.05210% multiweather..................11.97397% semistall.....................10.25096% hyperoffense.................. 9.40220% stall......................... 6.62049% sunoffense.................... 2.71130% monotype...................... 2.56820% rainoffense................... 1.93340% rainstall..................... 1.75466% trickroom..................... 1.40782% monoelectric.................. 0.85437% monodragon.................... 0.81779% sand.......................... 0.45237% hail.......................... 0.38042% monofighting.................. 0.36826% trickrain..................... 0.35962% monoflying.................... 0.28057% choice........................ 0.18877% sunstall...................... 0.17947% monofairy..................... 0.09808% hailoffense................... 0.07677% monograss..................... 0.06689% monowater..................... 0.02927% dragmag....................... 0.02903% monodark...................... 0.02898% gravity....................... 0.01294% monofire...................... 0.01188% monobug....................... 0.01113% tricksun...................... 0.00946% monoghost..................... 0.00041% monoground.................... 0.00039% monopsychic................... 0.00031% monosteel..................... 0.00030% monorock...................... 0.00009% sandstall..................... 0.00003% tricksand..................... 0.00001% sandoffense................... 0.00000% tailwind...................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monopoison.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.214) -2.0|## |###### -1.0|############## |############### 0.0|####################### |############################## +1.0|################### |##### +2.0|## |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.83%