weatherless...................50.34303% rain..........................42.53239% balance.......................41.13776% semistall.....................25.32946% voltturn......................19.24944% sun...........................15.58789% stall.........................15.07816% offense.......................13.51812% multiweather.................. 8.78456% rainstall..................... 6.98566% hyperoffense.................. 4.93651% sunoffense.................... 1.84406% rainoffense................... 0.87047% trickroom..................... 0.54954% monotype...................... 0.54639% monoelectric.................. 0.51000% trickrain..................... 0.31867% sand.......................... 0.23840% sunstall...................... 0.23082% hail.......................... 0.08314% hailoffense................... 0.05095% choice........................ 0.04315% monograss..................... 0.02674% monowater..................... 0.00857% gravity....................... 0.00102% monodragon.................... 0.00047% tricksun...................... 0.00046% monodark...................... 0.00031% dragmag....................... 0.00018% monofighting.................. 0.00015% monobug....................... 0.00007% monoflying.................... 0.00006% monosteel..................... 0.00001% monofairy..................... 0.00001% monoghost..................... 0.00001% monoground.................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% tricksand..................... 0.00000% monopsychic................... 0.00000% sandoffense................... 0.00000% monoice....................... 0.00000% tailwind...................... 0.00000% monopoison.................... 0.00000% sandstall..................... 0.00000% hailstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.764) -2.0|## |## -1.0|#### |###### 0.0|########### |##################### +1.0|############################## |###### +2.0|### |## +3.0|####### more negative = more offensive, more positive = more stall one # = 1.08%