weatherless...................80.96294% offense.......................48.21877% hyperoffense..................23.84674% balance.......................22.48424% rain.......................... 8.89814% monotype...................... 8.78728% batonpass..................... 6.21431% sand.......................... 5.07567% sun........................... 4.69978% semistall..................... 3.17976% stall......................... 2.27048% hail.......................... 2.05700% rainoffense................... 1.88719% multiweather.................. 1.62753% voltturn...................... 1.54197% monosteel..................... 1.39162% choice........................ 1.12993% monopsychic................... 1.10391% mononormal.................... 0.94222% monowater..................... 0.82993% sunoffense.................... 0.79008% monoflying.................... 0.78184% monofairy..................... 0.78065% sandoffense................... 0.74915% monoghost..................... 0.67123% monobug....................... 0.64295% monodragon.................... 0.62015% monofighting.................. 0.55226% trickroom..................... 0.54581% monoelectric.................. 0.50190% monofire...................... 0.49820% monorock...................... 0.44951% monodark...................... 0.44581% monoice....................... 0.42422% monopoison.................... 0.41944% trapper....................... 0.36133% monograss..................... 0.32839% sandstall..................... 0.26968% monoground.................... 0.26563% hailoffense................... 0.24916% dragmag....................... 0.13281% rainstall..................... 0.09904% tailwind...................... 0.06336% trickrain..................... 0.03055% sunstall...................... 0.02434% tricksun...................... 0.01456% hailstall..................... 0.01336% tricksand..................... 0.01229% allweather.................... 0.00609% swagplay...................... 0.00430% trickhail..................... 0.00382% gravity....................... 0.00155% fear.......................... 0.00012% Stalliness (mean: -0.397) |# -2.0|### |############ -1.0|######################### |############################## 0.0|######################## |############# +1.0|###### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.85%