weatherless...................78.96030% offense.......................47.80304% hyperoffense..................24.38573% balance.......................22.21977% rain..........................10.67989% monotype...................... 7.33175% batonpass..................... 5.49408% sand.......................... 5.22721% sun........................... 5.19434% semistall..................... 3.22846% rainoffense................... 2.48318% stall......................... 2.36300% multiweather.................. 1.85965% hail.......................... 1.85500% voltturn...................... 1.63860% choice........................ 1.17962% monosteel..................... 1.17914% sunoffense.................... 0.91642% mononormal.................... 0.81267% monopsychic................... 0.78404% sandoffense................... 0.77693% monowater..................... 0.67709% monofairy..................... 0.66925% monoflying.................... 0.62884% trickroom..................... 0.60019% monoghost..................... 0.57760% monodragon.................... 0.53707% monobug....................... 0.49256% monofighting.................. 0.47215% monofire...................... 0.40554% monoelectric.................. 0.39090% monodark...................... 0.37960% monoice....................... 0.36201% monorock...................... 0.34716% trapper....................... 0.33571% sandstall..................... 0.32828% monopoison.................... 0.32737% monograss..................... 0.23629% hailoffense................... 0.23617% monoground.................... 0.23033% dragmag....................... 0.13320% rainstall..................... 0.12273% tailwind...................... 0.06687% trickrain..................... 0.04043% sunstall...................... 0.03282% tricksun...................... 0.01909% tricksand..................... 0.01348% hailstall..................... 0.01280% allweather.................... 0.00578% swagplay...................... 0.00525% trickhail..................... 0.00388% gravity....................... 0.00186% fear.......................... 0.00000% Stalliness (mean: -0.399) |# -2.0|### |############# -1.0|########################## |############################## 0.0|####################### |############# +1.0|###### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%