weatherless...................84.52389% balance.......................38.50923% offense.......................32.72409% semistall.....................12.54164% hyperoffense.................. 9.86397% rain.......................... 8.57241% stall......................... 6.36108% sun........................... 6.00112% monotype...................... 4.49036% batonpass..................... 3.33634% voltturn...................... 3.20203% sand.......................... 1.50538% multiweather.................. 1.49571% hail.......................... 0.90044% choice........................ 0.78761% monodragon.................... 0.62106% mononormal.................... 0.49320% dragmag....................... 0.48675% monoghost..................... 0.48353% monobug....................... 0.47923% monosteel..................... 0.47708% sunstall...................... 0.45344% monorock...................... 0.39542% monoelectric.................. 0.39434% monopsychic................... 0.38252% rainstall..................... 0.38252% monowater..................... 0.34062% rainoffense................... 0.32020% monoflying.................... 0.28904% monopoison.................... 0.27185% monodark...................... 0.26111% monofire...................... 0.25358% monofighting.................. 0.23317% trickroom..................... 0.23209% monofairy..................... 0.20953% monoice....................... 0.20845% monoground.................... 0.19019% monograss..................... 0.17085% sunoffense.................... 0.16977% trapper....................... 0.13861% sandstall..................... 0.08811% tricksun...................... 0.05265% tailwind...................... 0.04405% hailoffense................... 0.03438% sandoffense................... 0.02042% trickrain..................... 0.01827% hailstall..................... 0.01397% fear.......................... 0.00322% trickhail..................... 0.00322% swagplay...................... 0.00215% tricksand..................... 0.00215% allweather.................... 0.00107% Stalliness (mean: 0.173) |# -2.0|### |###### -1.0|############ |####################### 0.0|############################## |############################ +1.0|################### |############ +2.0|#### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.72%