weatherless...................85.72358% balance.......................43.05365% semistall.....................22.77244% offense.......................16.52457% stall.........................12.91566% rain.......................... 8.63072% voltturn...................... 6.26615% sun........................... 5.27494% hyperoffense.................. 4.73367% batonpass..................... 1.76327% sand.......................... 1.73583% multiweather.................. 1.55576% sunstall...................... 0.94873% rainstall..................... 0.78181% monotype...................... 0.56546% dragmag....................... 0.34372% hail.......................... 0.19068% trickroom..................... 0.15079% mononormal.................... 0.09736% choice........................ 0.09606% monodragon.................... 0.09289% monoghost..................... 0.07616% monosteel..................... 0.06818% tricksun...................... 0.06257% monofire...................... 0.05907% monowater..................... 0.05667% rainoffense................... 0.03358% monofairy..................... 0.03093% monodark...................... 0.02987% monoelectric.................. 0.02169% trapper....................... 0.02031% monoice....................... 0.01910% sandstall..................... 0.01839% sunoffense.................... 0.01831% hailstall..................... 0.01657% monopsychic................... 0.01402% monobug....................... 0.01350% monograss..................... 0.01321% monorock...................... 0.00635% trickrain..................... 0.00582% hailoffense................... 0.00468% monopoison.................... 0.00420% monoflying.................... 0.00316% tailwind...................... 0.00315% trickhail..................... 0.00256% monofighting.................. 0.00193% tricksand..................... 0.00192% sandoffense................... 0.00078% monoground.................... 0.00035% swagplay...................... 0.00000% fear.......................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.623) | -2.0| |#### -1.0|#### |########### 0.0|################# |############################## +1.0|########################## |####################### +2.0|####### |## +3.0| more negative = more offensive, more positive = more stall one # = 0.81%