weatherless...................87.41751% balance.......................41.78370% semistall.....................28.01799% stall.........................18.36296% offense....................... 9.47716% rain.......................... 7.90515% voltturn...................... 5.67203% sun........................... 4.63430% hyperoffense.................. 2.35818% batonpass..................... 2.28207% multiweather.................. 1.51226% sand.......................... 1.49090% sunstall...................... 1.07649% rainstall..................... 0.44982% monotype...................... 0.25775% monoghost..................... 0.13656% trickroom..................... 0.09569% hail.......................... 0.06439% tricksun...................... 0.05719% monosteel..................... 0.04933% dragmag....................... 0.02990% choice........................ 0.02308% monofire...................... 0.01974% mononormal.................... 0.01513% hailstall..................... 0.01271% monofairy..................... 0.00892% monodragon.................... 0.00816% monowater..................... 0.00774% monoelectric.................. 0.00491% monodark...................... 0.00414% sunoffense.................... 0.00378% rainoffense................... 0.00344% trapper....................... 0.00226% monograss..................... 0.00165% monobug....................... 0.00158% trickrain..................... 0.00113% monoice....................... 0.00065% monopsychic................... 0.00064% monorock...................... 0.00058% sandstall..................... 0.00040% hailoffense................... 0.00024% monopoison.................... 0.00015% trickhail..................... 0.00015% monoflying.................... 0.00015% sandoffense................... 0.00009% monofighting.................. 0.00008% monoground.................... 0.00001% tailwind...................... 0.00000% tricksand..................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.838) | -2.0| |## -1.0|## |##### 0.0|########## |############################## +1.0|####################### |############################ +2.0|######## |### +3.0| more negative = more offensive, more positive = more stall one # = 0.90%