weatherless...................82.29047% offense.......................45.06192% balance.......................31.75813% hyperoffense..................15.24020% sun...........................12.40707% semistall..................... 6.27041% voltturn...................... 5.70705% sand.......................... 2.33133% hail.......................... 2.09818% stall......................... 1.66935% sunoffense.................... 1.49763% rain.......................... 1.24717% trickroom..................... 1.01716% choice........................ 0.89877% hailoffense................... 0.84537% monotype...................... 0.61705% sandstall..................... 0.37196% multiweather.................. 0.31108% tricksun...................... 0.17130% sandoffense................... 0.12280% monoghost..................... 0.10691% monodragon.................... 0.09586% monobug....................... 0.07661% monofire...................... 0.07334% monodark...................... 0.07285% monosteel..................... 0.06217% monograss..................... 0.05268% monoground.................... 0.05253% monowater..................... 0.04586% monopoison.................... 0.04388% monoflying.................... 0.04347% tailwind...................... 0.03872% monoelectric.................. 0.03269% monofighting.................. 0.02081% monoice....................... 0.02081% monopsychic................... 0.01788% sunstall...................... 0.01758% rainoffense................... 0.01758% dragmag....................... 0.01041% monorock...................... 0.01041% mononormal.................... 0.01041% Stalliness (mean: -0.163) |## -2.0|# |#### -1.5|######## |############ -1.0|############## |###################### -0.5|######################## |############################## 0.0|########################## |##################### +0.5|#################### |############### +1.0|######## |######### +1.5|## |# +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.45%