offense.......................60.58082% rain..........................46.91804% weatherless...................32.70571% balance.......................28.39444% sun...........................22.24335% trickroom.....................13.78951% hyperoffense.................. 9.62316% multiweather.................. 6.12340% rainoffense................... 5.43645% trickrain..................... 4.78166% tailwind...................... 4.30803% sand.......................... 2.66691% tricksun...................... 2.58976% hail.......................... 1.62753% tricksand..................... 1.46186% semistall..................... 1.32560% voltturn...................... 1.32397% choice........................ 0.63927% monotype...................... 0.49365% sunoffense.................... 0.36650% monopsychic................... 0.10863% monowater..................... 0.10500% stall......................... 0.07597% sandoffense................... 0.06112% monofighting.................. 0.05886% monoice....................... 0.05613% hailoffense................... 0.04021% trickhail..................... 0.03019% monofairy..................... 0.02827% monoelectric.................. 0.02653% monofire...................... 0.02612% monoghost..................... 0.02028% monograss..................... 0.01829% batonpass..................... 0.01808% monosteel..................... 0.01060% monobug....................... 0.00963% mononormal.................... 0.00901% gravity....................... 0.00815% sandstall..................... 0.00733% monodark...................... 0.00666% trapper....................... 0.00394% monodragon.................... 0.00382% monorock...................... 0.00293% dragmag....................... 0.00240% monoflying.................... 0.00124% monopoison.................... 0.00104% monoground.................... 0.00064% rainstall..................... 0.00028% hailstall..................... 0.00025% sunstall...................... 0.00000% Stalliness (mean: -0.270) | -1.5|# |###### -1.0|################# |######################## -0.5|########################## |############################## 0.0|########################## |################## +0.5|####### |########## +1.0|# |## +1.5| | more negative = more offensive, more positive = more stall one # = 0.59%