offense.......................63.81858% rain..........................62.94135% balance.......................27.04644% sun...........................25.18492% weatherless...................14.71055% trickroom.....................13.20833% trickrain..................... 7.64095% multiweather.................. 6.66510% hyperoffense.................. 6.41685% tailwind...................... 5.42216% rainoffense................... 4.51478% semistall..................... 2.70074% sand.......................... 1.91854% hail.......................... 1.91077% tricksun...................... 1.58736% voltturn...................... 1.08760% tricksand..................... 0.89326% monotype...................... 0.19971% monopsychic................... 0.14460% sunoffense.................... 0.07226% choice........................ 0.06524% monowater..................... 0.02865% trickhail..................... 0.02395% sandoffense................... 0.01902% hailoffense................... 0.01750% stall......................... 0.01739% monofire...................... 0.00707% monoelectric.................. 0.00603% sandstall..................... 0.00417% monofairy..................... 0.00290% monograss..................... 0.00264% monoghost..................... 0.00179% batonpass..................... 0.00179% mononormal.................... 0.00169% monoice....................... 0.00161% monodragon.................... 0.00084% monosteel..................... 0.00073% monodark...................... 0.00051% monofighting.................. 0.00033% dragmag....................... 0.00026% monobug....................... 0.00019% gravity....................... 0.00014% trapper....................... 0.00007% monoflying.................... 0.00007% monopoison.................... 0.00005% hailstall..................... 0.00000% monorock...................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.212) | -1.5|# |#### -1.0|######### |########################## -0.5|################## |############################## 0.0|################### |################ +0.5|#### |########## +1.0|# |#### +1.5| | more negative = more offensive, more positive = more stall one # = 0.70%