weatherless...................66.72255% offense.......................44.31443% balance.......................35.98186% semistall.....................15.07989% trickroom.....................12.12478% hail..........................10.60511% sand..........................10.34403% rain.......................... 8.19850% sun........................... 5.55179% hyperoffense.................. 4.16139% voltturn...................... 3.76421% monotype...................... 3.56466% monoice....................... 2.48946% tailwind...................... 1.43055% multiweather.................. 1.34437% tricksand..................... 1.07699% hailoffense................... 0.99883% choice........................ 0.85114% monoflying.................... 0.54752% trickhail..................... 0.49175% stall......................... 0.46242% sunoffense.................... 0.24334% monoghost..................... 0.17117% trickrain..................... 0.11818% monofire...................... 0.08678% sandoffense................... 0.07395% rainstall..................... 0.07256% rainoffense................... 0.06696% monoelectric.................. 0.05975% monodragon.................... 0.05870% monowater..................... 0.05360% tricksun...................... 0.05007% monopoison.................... 0.04356% monosteel..................... 0.04092% dragmag....................... 0.00834% allweather.................... 0.00757% monofairy..................... 0.00646% batonpass..................... 0.00599% monopsychic................... 0.00406% mononormal.................... 0.00143% monobug....................... 0.00124% gravity....................... 0.00023% monorock...................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.135) -1.5|### |## -1.0|###### |###################### -0.5|############################ |############################## 0.0|###################### |##################### +0.5|################ |################ +1.0|################# |########### +1.5|################ | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%