weatherless...................98.48709% offense.......................43.67702% balance.......................30.49687% hyperoffense..................18.37419% voltturn...................... 6.02500% semistall..................... 4.48059% stall......................... 2.97132% trickroom..................... 1.65463% monotype...................... 1.04777% choice........................ 0.98115% rain.......................... 0.90242% sun........................... 0.56204% monofighting.................. 0.15505% monobug....................... 0.12961% mononormal.................... 0.12840% monodark...................... 0.10417% monosteel..................... 0.09085% monodragon.................... 0.08964% monoghost..................... 0.08237% sunoffense.................... 0.07631% monoflying.................... 0.06783% rainoffense................... 0.06420% gravity....................... 0.05814% monoelectric.................. 0.05451% monorock...................... 0.04845% monowater..................... 0.04724% monoground.................... 0.04118% dragmag....................... 0.03876% monofire...................... 0.03634% hail.......................... 0.03513% monofairy..................... 0.03149% monopsychic................... 0.03028% monoice....................... 0.02180% monograss..................... 0.01938% monopoison.................... 0.01938% tailwind...................... 0.01332% sand.......................... 0.01332% rainstall..................... 0.00848% sandstall..................... 0.00242% hailoffense................... 0.00121% Stalliness (mean: -0.206) -2.5| | -2.0|## |##### -1.5|########## |################## -1.0|###################### |######################### -0.5|########################## |############################## 0.0|############################# |########################## +0.5|################### |############# +1.0|######### |##### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%