weatherless...................98.61103% offense.......................42.50846% balance.......................30.98616% hyperoffense..................17.81208% voltturn...................... 6.56471% semistall..................... 5.12767% stall......................... 3.56563% trickroom..................... 1.77061% choice........................ 0.96066% monotype...................... 0.91066% rain.......................... 0.80691% sun........................... 0.54535% monofighting.................. 0.14556% monobug....................... 0.11295% monodark...................... 0.09459% gravity....................... 0.09106% mononormal.................... 0.08944% monoghost..................... 0.08293% rainoffense................... 0.07398% sunoffense.................... 0.07239% monodragon.................... 0.07165% monosteel..................... 0.07036% monoflying.................... 0.05381% monofire...................... 0.04945% monoelectric.................. 0.04200% dragmag....................... 0.03640% monoground.................... 0.03434% monorock...................... 0.03380% monowater..................... 0.03219% hail.......................... 0.02649% monofairy..................... 0.02400% monoice....................... 0.02263% monopsychic................... 0.02100% monograss..................... 0.01710% monopoison.................... 0.01515% sand.......................... 0.01021% rainstall..................... 0.00972% tailwind...................... 0.00423% sandstall..................... 0.00175% hailoffense................... 0.00087% Stalliness (mean: -0.163) -2.5| | -2.0|## |##### -1.5|########## |################## -1.0|###################### |######################### -0.5|######################### |############################## 0.0|############################# |########################## +0.5|#################### |############## +1.0|########## |###### +1.5|### |## +2.0|# |# +2.5|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.39%