weatherless...................94.14048% offense.......................54.86587% balance.......................36.61086% hyperoffense.................. 8.00140% hail.......................... 3.27337% sun........................... 2.39992% voltturn...................... 2.26334% sunoffense.................... 0.79657% semistall..................... 0.52169% trickroom..................... 0.47092% hailoffense................... 0.18092% sand.......................... 0.15260% dragmag....................... 0.11987% monotype...................... 0.10866% monorock...................... 0.04128% rain.......................... 0.03462% monofighting.................. 0.03301% mononormal.................... 0.02181% rainoffense................... 0.01504% choice........................ 0.00693% monopoison.................... 0.00637% monodark...................... 0.00348% monograss..................... 0.00213% sandoffense................... 0.00194% multiweather.................. 0.00099% trickhail..................... 0.00034% monowater..................... 0.00025% stall......................... 0.00019% monofairy..................... 0.00016% monosteel..................... 0.00007% monoground.................... 0.00004% monoghost..................... 0.00004% trapper....................... 0.00002% tailwind...................... 0.00002% monoelectric.................. 0.00002% monoice....................... 0.00001% tricksun...................... 0.00001% monobug....................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% monoflying.................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.204) | -2.0| |# -1.5|### |### -1.0|###### |########## -0.5|############## |############################ 0.0|############################## |###################### +0.5|######## |### +1.0| |# more negative = more offensive, more positive = more stall one # = 0.77%