weatherless...................78.72798% offense.......................51.08670% balance.......................27.72580% hyperoffense..................16.22777% sand.......................... 9.58147% sun........................... 7.83651% semistall..................... 3.58372% voltturn...................... 3.50819% rain.......................... 3.15360% monotype...................... 2.40307% hail.......................... 1.93423% stall......................... 1.37602% multiweather.................. 1.16902% sunoffense.................... 0.95999% trickroom..................... 0.85847% sandoffense................... 0.69884% choice........................ 0.66358% monobug....................... 0.44222% hailoffense................... 0.42559% monodragon.................... 0.37759% monodark...................... 0.34447% rainoffense................... 0.26851% tailwind...................... 0.25888% monowater..................... 0.21707% sandstall..................... 0.18885% dragmag....................... 0.18525% monosteel..................... 0.18067% monoflying.................... 0.17751% monofire...................... 0.17661% monoelectric.................. 0.16628% monograss..................... 0.10663% monorock...................... 0.09811% monoghost..................... 0.09725% monofighting.................. 0.09278% monopsychic................... 0.09174% mononormal.................... 0.06725% rainstall..................... 0.05804% monofairy..................... 0.05473% monoground.................... 0.04067% monopoison.................... 0.03938% monoice....................... 0.02663% trapper....................... 0.01664% tricksand..................... 0.01428% sunstall...................... 0.01141% trickrain..................... 0.01045% Stalliness (mean: -0.278) -2.0|# |## -1.5|##### |################ -1.0|#################### |############################ -0.5|########################### |############################## 0.0|####################### |###################### +0.5|############## |######## +1.0|##### |#### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%