weatherless...................73.71319% offense.......................47.44958% hyperoffense..................30.81185% balance.......................17.33713% sun...........................14.98421% monotype......................10.38780% rain.......................... 9.66766% multiweather.................. 4.58835% sand.......................... 4.31946% batonpass..................... 4.23570% sunoffense.................... 3.24372% semistall..................... 2.73201% hail.......................... 2.04520% stall......................... 1.66945% voltturn...................... 1.66669% rainoffense................... 1.48373% mononormal.................... 1.35347% monowater..................... 1.05244% monoflying.................... 0.94026% choice........................ 0.92758% monopsychic................... 0.91903% monosteel..................... 0.86377% monobug....................... 0.84441% monoghost..................... 0.71591% sandoffense................... 0.64817% trickroom..................... 0.64601% monofighting.................. 0.61445% monodark...................... 0.57837% monofire...................... 0.56392% monodragon.................... 0.55674% monopoison.................... 0.51250% monofairy..................... 0.48911% monorock...................... 0.48242% monoelectric.................. 0.48134% monograss..................... 0.48026% monoice....................... 0.40633% hailoffense................... 0.38008% monoground.................... 0.34272% dragmag....................... 0.28285% trapper....................... 0.26544% sandstall..................... 0.18581% trickrain..................... 0.11070% tailwind...................... 0.10107% sunstall...................... 0.08022% tricksun...................... 0.04109% rainstall..................... 0.02763% tricksand..................... 0.01838% allweather.................... 0.01642% gravity....................... 0.01504% hailstall..................... 0.00600% swagplay...................... 0.00541% trickhail..................... 0.00482% fear.......................... 0.00147% sandfear...................... 0.00069% Stalliness (mean: -0.555) |# -2.0|#### |################# -1.0|############################## |############################# 0.0|################### |########## +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.84%