weatherless...................69.75129% offense.......................46.58494% hyperoffense..................31.31646% sun...........................18.34339% balance.......................17.20856% rain..........................11.33714% monotype...................... 8.49267% multiweather.................. 5.60188% sand.......................... 4.48785% sunoffense.................... 4.04261% batonpass..................... 3.69949% semistall..................... 3.03036% stall......................... 1.85969% hail.......................... 1.82618% rainoffense................... 1.82401% voltturn...................... 1.69685% mononormal.................... 1.08535% choice........................ 0.93511% monowater..................... 0.88503% monosteel..................... 0.77476% trickroom..................... 0.76406% monoflying.................... 0.72674% monobug....................... 0.70858% monopsychic................... 0.67192% monoghost..................... 0.65486% sandoffense................... 0.59735% monodragon.................... 0.49481% monodark...................... 0.45684% monofighting.................. 0.43030% monofairy..................... 0.41905% monofire...................... 0.41466% monopoison.................... 0.38058% monograss..................... 0.35826% monorock...................... 0.35546% monoelectric.................. 0.35256% hailoffense................... 0.33844% monoice....................... 0.32907% dragmag....................... 0.28182% monoground.................... 0.28110% sandstall..................... 0.25079% trapper....................... 0.22351% trickrain..................... 0.16774% sunstall...................... 0.10286% tailwind...................... 0.09109% tricksun...................... 0.05396% rainstall..................... 0.03530% tricksand..................... 0.02442% gravity....................... 0.01379% allweather.................... 0.01311% swagplay...................... 0.00886% trickhail..................... 0.00514% hailstall..................... 0.00486% fear.......................... 0.00122% sandfear...................... 0.00034% Stalliness (mean: -0.543) |# -2.0|#### |################# -1.0|############################## |############################ 0.0|################### |######### +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.86%