weatherless...................50.98767% offense.......................42.52045% sun...........................36.60417% hyperoffense..................30.73666% balance.......................17.60734% rain..........................16.05595% multiweather..................10.09770% sunoffense.................... 8.17238% sand.......................... 6.01446% semistall..................... 5.93299% stall......................... 3.20256% rainoffense................... 2.86362% monotype...................... 2.81497% batonpass..................... 2.34717% voltturn...................... 1.17351% trickroom..................... 1.01720% choice........................ 0.90486% sandstall..................... 0.76447% hail.......................... 0.66765% mononormal.................... 0.53727% trickrain..................... 0.41202% monoghost..................... 0.36148% sandoffense................... 0.25970% monowater..................... 0.25388% monofairy..................... 0.23903% monosteel..................... 0.23821% monopsychic................... 0.22182% monodragon.................... 0.19885% sunstall...................... 0.19612% hailoffense................... 0.19080% monobug....................... 0.17650% dragmag....................... 0.17632% monoflying.................... 0.13178% monoice....................... 0.12731% monoground.................... 0.12254% monofire...................... 0.10641% monograss..................... 0.10382% rainstall..................... 0.10266% monofighting.................. 0.10041% trapper....................... 0.09351% monodark...................... 0.08875% monopoison.................... 0.08054% monorock...................... 0.07250% tricksun...................... 0.05650% tailwind...................... 0.05199% tricksand..................... 0.05189% monoelectric.................. 0.04763% swagplay...................... 0.02113% trickhail..................... 0.01592% gravity....................... 0.00602% hailstall..................... 0.00290% allweather.................... 0.00075% fear.......................... 0.00066% sandfear...................... 0.00000% Stalliness (mean: -0.426) |# -2.0|#### |################# -1.0|############################## |####################### 0.0|################# |########## +1.0|######### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.86%