sun...........................47.22998% weatherless...................40.81180% offense.......................36.67717% hyperoffense..................24.04943% balance.......................22.02664% rain..........................13.87532% multiweather..................13.66617% sand..........................11.97981% semistall.....................11.70544% sunoffense.................... 8.37053% stall......................... 5.54131% rainoffense................... 2.89109% sandstall..................... 1.98617% batonpass..................... 1.55787% monotype...................... 1.02608% trickroom..................... 0.63651% choice........................ 0.60468% trickrain..................... 0.39806% voltturn...................... 0.30970% sunstall...................... 0.29449% hail.......................... 0.23388% monopsychic................... 0.16832% monoghost..................... 0.16150% sandoffense................... 0.15090% mononormal.................... 0.14793% monofairy..................... 0.13310% hailoffense................... 0.11621% monowater..................... 0.08665% monoice....................... 0.07761% dragmag....................... 0.07597% rainstall..................... 0.07393% trapper....................... 0.06912% monodark...................... 0.05902% monosteel..................... 0.05744% monoground.................... 0.05651% monobug....................... 0.03924% monofighting.................. 0.03833% monoflying.................... 0.03660% tailwind...................... 0.03342% tricksun...................... 0.03336% monorock...................... 0.03080% monofire...................... 0.02940% monodragon.................... 0.02886% monopoison.................... 0.01957% tricksand..................... 0.01877% monograss..................... 0.01819% monoelectric.................. 0.01355% swagplay...................... 0.01039% gravity....................... 0.00149% hailstall..................... 0.00118% trickhail..................... 0.00028% allweather.................... 0.00002% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.132) | -2.0|## |############### -1.0|############################## |###################### 0.0|#################### |############### +1.0|################## |###### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.74%