weatherless...................91.86003% offense.......................45.58173% balance.......................31.25088% hyperoffense..................16.60524% voltturn......................11.19789% sand.......................... 4.93616% semistall..................... 4.27292% trickroom..................... 2.31354% stall......................... 2.28923% hail.......................... 1.98949% monotype...................... 1.78515% sun........................... 0.72010% choice........................ 0.70289% monobug....................... 0.58892% rain.......................... 0.55880% monoflying.................... 0.30337% mononormal.................... 0.25273% sandstall..................... 0.23726% trickhail..................... 0.14797% hailoffense................... 0.14112% dragmag....................... 0.12975% monopoison.................... 0.12070% sunoffense.................... 0.11157% monograss..................... 0.09872% monorock...................... 0.09296% monodark...................... 0.08875% monofire...................... 0.07847% rainoffense................... 0.07653% monoice....................... 0.07295% monoelectric.................. 0.06268% tricksand..................... 0.06024% multiweather.................. 0.05994% monoghost..................... 0.05353% monosteel..................... 0.04674% monofighting.................. 0.03237% monowater..................... 0.02756% monopsychic................... 0.02269% sandoffense................... 0.02051% monofairy..................... 0.01987% hailstall..................... 0.01962% tailwind...................... 0.01262% monoground.................... 0.00997% monodragon.................... 0.00205% Stalliness (mean: -0.214) -2.0|## |##### -1.5|########## |############### -1.0|#################### |############################## -0.5|############################ |############################# 0.0|############################ |############################ +0.5|##################### |############ +1.0|######### |##### +1.5|## |## +2.0|# | +2.5| | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.40%