weatherless...................88.91426% balance.......................43.05888% offense.......................36.62549% voltturn......................16.75169% hyperoffense.................. 9.48718% sand.......................... 8.01841% semistall..................... 6.70265% stall......................... 4.12579% trickroom..................... 3.38687% hail.......................... 2.96456% choice........................ 2.12636% sandstall..................... 0.92626% monotype...................... 0.31437% monoflying.................... 0.19517% tricksand..................... 0.15030% sun........................... 0.08251% sunoffense.................... 0.07492% monobug....................... 0.07353% trickhail..................... 0.04624% hailoffense................... 0.04429% monograss..................... 0.02085% rain.......................... 0.02026% monodark...................... 0.01544% monorock...................... 0.01074% monosteel..................... 0.00923% rainoffense................... 0.00795% dragmag....................... 0.00679% monopoison.................... 0.00247% mononormal.................... 0.00190% sandoffense................... 0.00128% monoelectric.................. 0.00051% multiweather.................. 0.00001% monofighting.................. 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% monofire...................... 0.00000% monowater..................... 0.00000% tailwind...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.076) -2.0| | -1.5|######## |####### -1.0|###### |############### -0.5|#################### |###################### 0.0|################# |############################## +0.5|######################### |############ +1.0|########### |##### +1.5|# | +2.0|# |# +2.5|# |# +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.54%