weatherless...................94.10688% offense.......................42.42313% balance.......................39.78770% voltturn...................... 7.75988% hyperoffense.................. 7.35725% semistall..................... 7.02782% stall......................... 3.40410% sun........................... 2.67204% hail.......................... 2.08638% monotype...................... 1.24451% sand.......................... 0.98829% trickroom..................... 0.54905% monobug....................... 0.54905% choice........................ 0.32943% hailoffense................... 0.25622% rain.......................... 0.18302% sunoffense.................... 0.18302% monodragon.................... 0.18302% monofire...................... 0.14641% monograss..................... 0.07321% tailwind...................... 0.07321% monopsychic................... 0.07321% monofighting.................. 0.07321% monoghost..................... 0.07321% monoground.................... 0.07321% sandoffense................... 0.03660% rainoffense................... 0.03660% monopoison.................... 0.03660% multiweather.................. 0.03660% monodark...................... 0.03660% hailstall..................... 0.03660% Stalliness (mean: 0.068) | -2.0|# |## -1.5|#### |###### -1.0|########### |################### -0.5|############################## |############################## 0.0|############################ |##################### +0.5|########################### |#################### +1.0|################# |####### +1.5|#### |## +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.43%