weatherless...................94.48077% balance.......................42.17719% offense.......................40.34189% voltturn...................... 8.32545% semistall..................... 7.59410% hyperoffense.................. 6.07368% stall......................... 3.81314% sun........................... 2.50055% hail.......................... 2.07326% sand.......................... 0.87069% monotype...................... 0.77759% trickroom..................... 0.53454% monobug....................... 0.27543% choice........................ 0.26195% hailoffense................... 0.22377% monodragon.................... 0.12192% sunoffense.................... 0.10352% monofire...................... 0.10041% rain.......................... 0.09701% monoground.................... 0.06948% monofighting.................. 0.05553% monoghost..................... 0.05531% monograss..................... 0.05168% monopsychic................... 0.05168% tailwind...................... 0.02699% sandoffense................... 0.02584% rainoffense................... 0.02584% monopoison.................... 0.02584% monodark...................... 0.02584% multiweather.................. 0.02227% hailstall..................... 0.01240% Stalliness (mean: 0.131) | -2.0|# |# -1.5|### |##### -1.0|########## |################## -0.5|############################## |############################## 0.0|############################ |###################### +0.5|############################ |###################### +1.0|##################### |######## +1.5|##### |## +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.41%