weatherless...................95.59094% offense.......................46.04705% balance.......................38.16236% hyperoffense..................11.66792% voltturn...................... 3.86102% semistall..................... 3.47209% trickroom..................... 2.05308% rain.......................... 1.71719% sand.......................... 1.61465% choice........................ 1.35301% monotype...................... 0.91929% sun........................... 0.82029% stall......................... 0.65058% hail.......................... 0.26400% rainoffense................... 0.15793% monoelectric.................. 0.15675% sunoffense.................... 0.15557% monobug....................... 0.14379% tailwind...................... 0.12729% monodragon.................... 0.08721% monopoison.................... 0.07425% mononormal.................... 0.07189% monowater..................... 0.06600% monoflying.................... 0.06600% monofighting.................. 0.06246% monorock...................... 0.06011% sandoffense................... 0.05304% monograss..................... 0.05304% monopsychic................... 0.04714% gravity....................... 0.03771% monofire...................... 0.03418% monofairy..................... 0.02357% monodark...................... 0.02239% tricksand..................... 0.02121% monosteel..................... 0.02004% hailoffense................... 0.01532% monoground.................... 0.01414% monoghost..................... 0.01179% multiweather.................. 0.00707% rainstall..................... 0.00471% monoice....................... 0.00354% Stalliness (mean: -0.158) -2.0|# |# -1.5|####### |######## -1.0|################# |##################### -0.5|########################## |########################### 0.0|############################## |########################### +0.5|################### |############### +1.0|###### |### +1.5|## | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%