weatherless...................72.84387% balance.......................40.40579% offense.......................33.00781% voltturn......................20.17366% sand..........................11.59147% hyperoffense..................11.18243% semistall..................... 7.96741% stall......................... 7.43655% hail.......................... 7.24234% rain.......................... 5.89719% sun........................... 2.67854% sandstall..................... 2.50243% choice........................ 2.23413% trickroom..................... 1.97528% hailoffense................... 0.97341% dragmag....................... 0.80831% monotype...................... 0.34970% tricksun...................... 0.27671% sandoffense................... 0.24767% multiweather.................. 0.24399% gravity....................... 0.17370% rainoffense................... 0.12738% sunoffense.................... 0.12640% monoghost..................... 0.09712% monoice....................... 0.07625% tailwind...................... 0.04130% monosteel..................... 0.04032% mononormal.................... 0.02827% monodragon.................... 0.01962% monowater..................... 0.01787% monofairy..................... 0.01331% trickrain..................... 0.01238% monoflying.................... 0.01082% rainstall..................... 0.01079% monofighting.................. 0.00974% sunstall...................... 0.00807% trickhail..................... 0.00768% monobug....................... 0.00765% monoelectric.................. 0.00726% hailstall..................... 0.00519% tricksand..................... 0.00479% monofire...................... 0.00441% monopsychic................... 0.00411% monorock...................... 0.00377% monodark...................... 0.00347% monograss..................... 0.00287% monoground.................... 0.00226% allweather.................... 0.00205% monopoison.................... 0.00170% trapper....................... 0.00029% swagplay...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.158) -2.0|## |#### -1.5|###### |########## -1.0|############ |############# -0.5|###################### |############################ 0.0|########################### |############################## +0.5|############################ |##################### +1.0|############## |######## +1.5|####### |#### +2.0|### |## +2.5|## |## +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.40%