weatherless...................74.00192% offense.......................37.77620% balance.......................33.59659% hyperoffense..................14.98940% sand..........................11.92039% voltturn......................10.47153% semistall..................... 7.82643% rain.......................... 7.12958% stall......................... 5.81139% sun........................... 4.74435% choice........................ 3.48712% hail.......................... 3.06466% monotype...................... 1.46628% sandstall..................... 1.46482% trickroom..................... 1.40675% sunoffense.................... 1.25722% sandoffense................... 0.88993% multiweather.................. 0.75346% monoice....................... 0.42391% hailoffense................... 0.39488% rainoffense................... 0.35278% dragmag....................... 0.30777% monodragon.................... 0.14372% monosteel..................... 0.11759% gravity....................... 0.10453% monoflying.................... 0.09001% monofire...................... 0.08711% monowater..................... 0.08420% monoghost..................... 0.08420% monodark...................... 0.08275% mononormal.................... 0.08275% tailwind...................... 0.07839% monobug....................... 0.07114% rainstall..................... 0.06678% monorock...................... 0.06243% monopsychic................... 0.05372% monoelectric.................. 0.04791% monofairy..................... 0.04646% monofighting.................. 0.04355% trapper....................... 0.04210% tricksun...................... 0.03775% hailstall..................... 0.03484% monopoison.................... 0.02178% monograss..................... 0.01742% tricksand..................... 0.01452% trickrain..................... 0.01016% allweather.................... 0.01016% monoground.................... 0.00726% Stalliness (mean: -0.008) -2.0|### |##### -1.5|###### |############ -1.0|################# |################## -0.5|######################## |###################### 0.0|############################## |######################## +0.5|################### |############## +1.0|############### |####### +1.5|##### |#### +2.0|## |# +2.5|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%