weatherless...................73.28196% offense.......................37.10259% balance.......................33.78879% hyperoffense..................14.94761% sand..........................12.00902% voltturn......................11.06660% semistall..................... 8.21022% rain.......................... 7.56514% stall......................... 5.95079% sun........................... 5.00619% choice........................ 3.61470% hail.......................... 3.00631% trickroom..................... 1.53154% sunoffense.................... 1.51377% sandstall..................... 1.50056% monotype...................... 1.18694% sandoffense................... 0.82477% multiweather.................. 0.80511% rainoffense................... 0.42864% hailoffense................... 0.40852% dragmag....................... 0.33216% monoice....................... 0.28921% monodragon.................... 0.14671% gravity....................... 0.11904% monosteel..................... 0.09277% mononormal.................... 0.08950% monoghost..................... 0.08602% monodark...................... 0.07844% monoflying.................... 0.07347% monofire...................... 0.07252% tailwind...................... 0.06632% monowater..................... 0.06169% monobug....................... 0.05620% rainstall..................... 0.04489% monorock...................... 0.04090% monopsychic................... 0.03704% tricksun...................... 0.03691% monofairy..................... 0.03123% monofighting.................. 0.03075% monoelectric.................. 0.03073% trapper....................... 0.02990% hailstall..................... 0.01852% monopoison.................... 0.01521% trickrain..................... 0.01452% monograss..................... 0.01188% tricksand..................... 0.00832% monoground.................... 0.00489% allweather.................... 0.00233% Stalliness (mean: 0.010) -2.0|#### |##### -1.5|###### |############ -1.0|################# |################# -0.5|######################## |##################### 0.0|############################## |######################## +0.5|################### |############## +1.0|################# |####### +1.5|##### |#### +2.0|## |# +2.5|### |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%