weatherless...................84.59005% offense.......................41.22036% balance.......................39.55375% sand.......................... 9.89687% hyperoffense.................. 9.58042% voltturn...................... 9.26798% semistall..................... 6.31867% stall......................... 3.32680% rain.......................... 2.38386% sun........................... 2.08829% trickroom..................... 1.39755% monotype...................... 1.25137% hail.......................... 1.07065% choice........................ 0.56705% rainoffense................... 0.51806% sandoffense................... 0.39356% sandstall..................... 0.38392% sunoffense.................... 0.29236% monobug....................... 0.20481% monoelectric.................. 0.18473% monorock...................... 0.17991% monoice....................... 0.17349% gravity....................... 0.13654% mononormal.................... 0.13574% tricksand..................... 0.11004% monograss..................... 0.08193% monoflying.................... 0.06345% monoghost..................... 0.06185% monofighting.................. 0.05301% monopsychic................... 0.04819% dragmag....................... 0.04096% monowater..................... 0.03855% monosteel..................... 0.03695% monodark...................... 0.03213% monofairy..................... 0.03213% hailoffense................... 0.03132% multiweather.................. 0.02731% monopoison.................... 0.02490% monodragon.................... 0.02490% tailwind...................... 0.02329% monofire...................... 0.02169% hailstall..................... 0.01124% monoground.................... 0.01044% rainstall..................... 0.00884% tricksun...................... 0.00803% trapper....................... 0.00643% trickrain..................... 0.00321% Stalliness (mean: 0.014) |# -2.0| |## -1.5|#### |######### -1.0|############## |################### -0.5|######################### |############################## 0.0|############################## |############################# +0.5|####################### |################## +1.0|########## |######## +1.5|### |### +2.0|# |# +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.43%