weatherless...................80.17340% balance.......................45.17842% offense.......................34.57151% sand..........................15.02065% voltturn......................13.38319% hyperoffense.................. 8.13241% semistall..................... 7.19076% stall......................... 4.92690% rain.......................... 2.62102% sun........................... 1.19303% choice........................ 1.04488% hail.......................... 0.99513% trickroom..................... 0.97428% rainoffense................... 0.54074% sandstall..................... 0.51175% monotype...................... 0.40037% sunoffense.................... 0.21407% monorock...................... 0.19747% sandoffense................... 0.13577% tricksand..................... 0.07692% monobug....................... 0.05671% dragmag....................... 0.05078% gravity....................... 0.04877% mononormal.................... 0.04283% monoice....................... 0.03067% monoelectric.................. 0.02553% monograss..................... 0.02502% monoghost..................... 0.00839% hailoffense................... 0.00732% trapper....................... 0.00433% monowater..................... 0.00368% multiweather.................. 0.00323% monodragon.................... 0.00290% monopoison.................... 0.00241% tricksun...................... 0.00175% monofairy..................... 0.00162% monosteel..................... 0.00158% rainstall..................... 0.00091% monopsychic................... 0.00089% hailstall..................... 0.00077% monofire...................... 0.00040% monoground.................... 0.00039% monoflying.................... 0.00037% monofighting.................. 0.00029% monodark...................... 0.00014% tailwind...................... 0.00004% trickrain..................... 0.00000% Stalliness (mean: 0.164) | -2.0| |# -1.5|##### |####### -1.0|######### |################ -0.5|############### |######################## 0.0|########################## |############################## +0.5|######################## |###################### +1.0|############ |######## +1.5|##### |## +2.0|# |# +2.5|# |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%