weatherless...................75.35520% balance.......................51.75467% offense.......................26.38870% sand..........................21.24607% voltturn......................14.93398% semistall..................... 9.56245% stall......................... 7.76567% hyperoffense.................. 4.52851% rain.......................... 2.34927% choice........................ 2.04639% sandstall..................... 1.72457% trickroom..................... 0.82115% hail.......................... 0.64857% sun........................... 0.40137% monotype...................... 0.21534% sandoffense................... 0.16869% rainoffense................... 0.15067% monorock...................... 0.14775% sunoffense.................... 0.10894% dragmag....................... 0.04527% tricksand..................... 0.04245% monobug....................... 0.04136% mononormal.................... 0.01970% gravity....................... 0.01287% monoelectric.................. 0.00314% trapper....................... 0.00273% hailoffense................... 0.00218% monoghost..................... 0.00165% tricksun...................... 0.00104% monoice....................... 0.00057% multiweather.................. 0.00047% monowater..................... 0.00045% monograss..................... 0.00037% rainstall..................... 0.00035% monofairy..................... 0.00015% monopoison.................... 0.00013% hailstall..................... 0.00009% monoflying.................... 0.00008% monosteel..................... 0.00005% monofighting.................. 0.00003% monofire...................... 0.00002% monodark...................... 0.00001% monopsychic................... 0.00000% tailwind...................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.411) | -2.0| |# -1.5|### |### -1.0|###### |############### -0.5|############# |############## 0.0|####################### |############################## +0.5|########################### |############################# +1.0|##################### |########### +1.5|#### |### +2.0|# |# +2.5|## |#### +3.0|#### |# more negative = more offensive, more positive = more stall one # = 0.46%