weatherless...................82.27938% offense.......................44.34752% balance.......................33.36260% hyperoffense..................14.65389% rain.......................... 7.64172% voltturn...................... 6.61926% hail.......................... 5.19414% semistall..................... 4.63812% sun........................... 4.38282% stall......................... 2.99787% trickroom..................... 2.20764% monotype...................... 1.01987% choice........................ 0.88571% rainoffense................... 0.80056% sand.......................... 0.73691% sunoffense.................... 0.48190% hailoffense................... 0.45833% monowater..................... 0.35742% multiweather.................. 0.19176% monoice....................... 0.15157% monobug....................... 0.07765% mononormal.................... 0.07596% monofire...................... 0.06106% tricksun...................... 0.05722% monosteel..................... 0.04716% monoelectric.................. 0.04639% monopsychic................... 0.03947% dragmag....................... 0.03888% monodark...................... 0.03658% monoghost..................... 0.03626% monofairy..................... 0.02935% monograss..................... 0.02752% tailwind...................... 0.02656% monopoison.................... 0.02505% hailstall..................... 0.02229% monofighting.................. 0.01957% gravity....................... 0.01821% sandoffense................... 0.01614% monorock...................... 0.01600% sandstall..................... 0.01263% allweather.................... 0.01188% monodragon.................... 0.01112% monoflying.................... 0.01089% sunstall...................... 0.00931% rainstall..................... 0.00823% monoground.................... 0.00576% trickhail..................... 0.00510% trickrain..................... 0.00157% tricksand..................... 0.00005% Stalliness (mean: -0.149) -2.0|#### |##### -1.5|####### |########## -1.0|############### |##################### -0.5|########################## |############################## 0.0|########################### |####################### +0.5|################### |############# +1.0|######### |##### +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.45%