weatherless...................83.09247% offense.......................39.51332% balance.......................32.32195% hyperoffense..................15.23031% voltturn...................... 7.03116% rain.......................... 6.89755% stall......................... 6.71848% semistall..................... 6.21595% hail.......................... 4.92981% sun........................... 4.68870% trickroom..................... 1.85633% sunoffense.................... 1.13531% choice........................ 0.76006% rainoffense................... 0.68150% sand.......................... 0.55996% hailoffense................... 0.40532% monotype...................... 0.26453% monowater..................... 0.16743% multiweather.................. 0.09871% allweather.................... 0.02326% monoghost..................... 0.02051% monofire...................... 0.02018% hailstall..................... 0.01831% gravity....................... 0.01793% sunstall...................... 0.01325% monoice....................... 0.01174% monofighting.................. 0.01123% dragmag....................... 0.00836% monobug....................... 0.00826% sandstall..................... 0.00814% tricksun...................... 0.00732% monodark...................... 0.00669% monopoison.................... 0.00552% tailwind...................... 0.00505% monopsychic................... 0.00487% monorock...................... 0.00458% mononormal.................... 0.00371% monoelectric.................. 0.00124% monodragon.................... 0.00109% monograss..................... 0.00097% monosteel..................... 0.00088% sandoffense................... 0.00069% monoground.................... 0.00037% monofairy..................... 0.00002% tricksand..................... 0.00000% monoflying.................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.028) -2.0|##### |######### -1.5|######## |######## -1.0|############### |#################### -0.5|############################# |############################## 0.0|############################# |#################### +0.5|##################### |################ +1.0|################# |####### +1.5|## |### +2.0|#### |##### +2.5|## |## more negative = more offensive, more positive = more stall one # = 0.39%