offense.......................84.90908% weatherless...................59.36019% sand..........................40.59068% balance.......................14.35712% trickroom..................... 3.24643% tricksand..................... 2.79709% hyperoffense.................. 0.42021% semistall..................... 0.31359% hail.......................... 0.04608% sun........................... 0.00305% sandoffense................... 0.00000% voltturn...................... 0.00000% monodark...................... 0.00000% monotype...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.308) | -1.2| | -0.8|############################## |############ -0.4|######################### |########################## 0.0|############################## |############## +0.4| |# +0.8|### more negative = more offensive, more positive = more stall one # = 0.71%