weatherless...................54.01208% offense.......................36.91209% balance.......................32.57597% sand..........................31.53360% hyperoffense..................20.24648% rain..........................12.54432% semistall..................... 8.83069% trickroom..................... 5.63938% multiweather.................. 3.28656% sandoffense................... 3.02737% choice........................ 2.87494% hail.......................... 2.61459% sun........................... 2.58197% voltturn...................... 1.59329% stall......................... 1.43477% monotype...................... 0.62625% monobug....................... 0.22877% monodragon.................... 0.17376% monoice....................... 0.15371% monosteel..................... 0.06808% trickrain..................... 0.02110% monofighting.................. 0.00198% monopsychic................... 0.00152% mononormal.................... 0.00040% monopoison.................... 0.00000% sunoffense.................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.181) -2.0|######## |# -1.5|################## |##### -1.0|##### |############## -0.5|######### |############################## 0.0|################# |########### +0.5|################# |################ +1.0|####### |######## +1.5|### |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.59%