weatherless...................62.01379% offense.......................42.30070% balance.......................25.26854% hyperoffense..................25.06093% rain..........................22.98884% sun...........................13.78650% semistall..................... 4.73633% sand.......................... 4.25354% rainoffense................... 4.20993% multiweather.................. 4.19887% voltturn...................... 2.65311% stall......................... 2.63350% sunoffense.................... 2.55484% monotype...................... 2.52340% choice........................ 1.63023% hail.......................... 1.26601% trickroom..................... 1.13778% monodragon.................... 0.42698% sandoffense................... 0.36466% sandstall..................... 0.34928% monoice....................... 0.32888% monowater..................... 0.30163% monoghost..................... 0.29962% trickrain..................... 0.27858% rainstall..................... 0.23921% monopsychic................... 0.20256% monosteel..................... 0.18148% sunstall...................... 0.17465% hailoffense................... 0.17293% monobug....................... 0.14185% dragmag....................... 0.14154% monofighting.................. 0.13845% monopoison.................... 0.12492% tailwind...................... 0.11301% monoflying.................... 0.11026% monofire...................... 0.10916% monofairy..................... 0.10455% monodark...................... 0.09753% tricksun...................... 0.08842% mononormal.................... 0.08484% monograss..................... 0.06492% monoelectric.................. 0.06384% monorock...................... 0.06027% monoground.................... 0.05208% tricksand..................... 0.03814% trickhail..................... 0.00947% gravity....................... 0.00855% trapper....................... 0.00662% hailstall..................... 0.00643% allweather.................... 0.00295% Stalliness (mean: -0.340) | -2.0|### |################ -1.0|############################## |############################## 0.0|######################### |################# +1.0|######### |#### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.73%