weatherless...................52.41502% offense.......................33.12034% rain..........................30.20214% balance.......................29.04730% hyperoffense..................26.40609% sun...........................18.49314% semistall..................... 7.41603% rainoffense................... 5.83918% multiweather.................. 5.52116% sand.......................... 4.19642% stall......................... 4.01024% sunoffense.................... 3.89358% voltturn...................... 1.85253% trickroom..................... 1.44494% choice........................ 1.28603% sandstall..................... 0.62313% trickrain..................... 0.41985% hail.......................... 0.41274% rainstall..................... 0.36057% sandoffense................... 0.33784% monotype...................... 0.32676% dragmag....................... 0.23600% sunstall...................... 0.21501% tailwind...................... 0.14795% tricksun...................... 0.10467% monoice....................... 0.04923% hailoffense................... 0.04890% monoghost..................... 0.04888% monopsychic................... 0.03853% monowater..................... 0.03705% monodragon.................... 0.02827% monofairy..................... 0.02209% monoflying.................... 0.02057% trapper....................... 0.01969% tricksand..................... 0.01923% monodark...................... 0.01711% monofire...................... 0.01196% monobug....................... 0.01064% mononormal.................... 0.01057% monosteel..................... 0.00948% monopoison.................... 0.00877% monofighting.................. 0.00763% monoground.................... 0.00723% monoelectric.................. 0.00661% monorock...................... 0.00171% monograss..................... 0.00010% hailstall..................... 0.00000% trickhail..................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.224) | -2.0|## |#################### -1.0|############################## |####################### 0.0|####################### |###################### +1.0|############## |####### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.69%